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Author: Matt

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Detroit: Become Human

  17.10.2018   Matt   Spotted   No comments

One of the most extraordinary games of recent times has to be Detroit: Become Human. An exploration of the consequences of increasing AI, of what it means to be human,

American Horror Story

  17.09.2018   Matt   Spotted, Video   1 Comment

Came across this great in-depth video on the Film Music Media youtube channel, featuring Emmy award-winning composer Mac Quayle taking us through a cue for his score on the eighth

Case Study: Black Earth Rising

  15.09.2018   Matt   Bespoke   2 Comments

A few years ago, when I first started becoming obsessed with Scandi Noir, there was one series that really inspired me: Wallander. I was already fascinated by the Swedish version,

Midge Ure: Orchestrated

  6.09.2018   Matt   Spotted, Synths   4 Comments

Picture the scene… It’s 1984. There’s a distinct crackle as the needle lowers onto the old record deck in a dark living room at 63 Haddon Road. Strange, whirring, clicking

Uno LX Protozoa

  5.09.2018   Matt   Releases   No comments

Having had a lovely time programming TAL Uno LX for Vulcan last year, it was only a matter of time before I returned to it for a follow up. Uno

Case Study: Unforgotten 3

  14.08.2018   Matt   Bespoke   2 Comments

Having made a handful of sounds for the first series of Unforgotten, I was delighted when Michael Price contacted me again to make a bunch more sounds for the third