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Case Study: Need For Speed
Matt | 12 March

This is a project that kind of crept up on me. Nathan Furst got in touch, saying that he liked

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Case Study: Dead Rising 3
Matt | 22 November

I owe a huge debt of gratitude to Sascha Dikiciyan. When I released my very first commercial soundset, Massive Darkscore

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Case Study: Olympus Has Fallen
Matt | 17 April

When Trevor Morris got in touch with me, I was already aware of his work on some more historical projects,

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